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Director in a Nutshell

List of Tables

Table Description Page
1-1 Director's Property Hierarchy 20
2-1 Director Help Functions 34
2-2 Menu Accelerator Key Overview 37
2-3 Standard Selection Modifiers 37
2-4 Context-Sensitive Menus 38
2-5 File Menu Commands and Accelerators 39
2-6 Edit Menu Commands and Accelerators 41
2-7 Window Menu Shortcuts 43
2-8 Cast Member and Sprite Editing Shortcuts 45
2-9 Numeric Keypad Shortcuts 46
2-10 Supplemental Keys 47
2-11 Function Key Shortcuts 48
2-12 Windows OS Shortcuts 51
2-13 Mac OS Key Combinations While Rebooting 53
2-14 Mac OS Shortcuts 54
2-15 Operating System Screen Grab Shortcuts 54
3-1 Animation Technique Comparison 55
3-2 Director 7 Sprite Transformation Properties 58
3-3 Animation Operations in the Cast and Score 60
3-4 Director 5, 6, and 7 Score Comparison 65
3-5 Score Window Appearance 69
3-6 Director 7 Sprite Transformation Properties 70
3-7 Tempo Channel Options 72
3-8 Transition-Related Lingo 73
3-9 Marker Manipulation 75
3-10 Saving Time in the Score 79
3-11 Score Shortcut Pop-up Menus 80
3-12 Stage Shortcut Pop-up Menus 81
3-13 Editing Sprite Paths on the Stage 82
3-14 Other On-Stage Shortcuts 83
3-15 Sprite Channel Manipulation 83
3-16 Commands that Change the Score View 85
3-17 Moving the Playback Head 86
3-18 Copying, Inserting, and Deleting Frames 87
3-19 Lingo for Navigation 89
3-20 Puppeting the Effects and Sprite Channels 94
3-21 Score Recording 95
3-22 The scoreSelection Codes 97
4-1 Shared Cast Versus External CastLibs 107
4-2 Working with CastLibs 108
4-3 Saving and Converting CastLibs and Movies 110
4-4 Supported Import File Formats 113
4-5 Additional Supported Formats 114
4-6 Media Types and Subtypes 115
4-7 Creating and Inserting Media Within Director 122
4-8 Cast Window Shortcuts 125
4-9 CastLib and Cast Member Lingo 131
4-10 Cast Member and Sprite Properties 138
4-11 When and Where to Change Member and Sprite Properties 143
5-1 Member Coordinate Properties 158
5-2 Sprite Coordinate Properties 158
5-3 Mouse and Cursor Coordinates 159
5-4 Rect and Point Lingo Commands 161
5-5 Stage-, Monitor-, and Window-Relative Coordinates 162
5-6 Adjusting Coordinates in the Interface 163
6-1 Stage Size and Location Settings 168
6-2 Stage Size, Position, and Window Commands 168
6-3 Macintosh and Windows windowType Attributes 181
6-4 Commands to Open, Close, Forget, and Stack MIAWs 187
6-5 Movie-Related Event Handlers 189
6-6 Window-Related Event Handlers 189
7-1 Cross-Platform Limitations 200
7-2 Monitor Resolutions 206
7-3 External File Differences 211
8-1 Macintosh and Windows Projector Sizes 224
8-2 Platform-Specific Restart Commands 229
8-3 Analyzing Runtime Environment Properties 231
8-4 The Platform's Return Values 234
8-5 DirMMX Xtra Methods 237
9-1 Macintosh Projector Default Memory Allocation 254
9-2 Size-Related Member Properties 261
9-3 CD-ROM Speeds 262
9-4 CD-ROM Capacities 263
9-5 Program Memory Budget 264
9-6 Media Memory Budget 264
9-7 Lingo Data Structure Memory Requirements 266
9-8 Unload Commands 269
9-9 Memory and Disk Space Analysis Commands 272
9-10 Preloading Commands 277
9-11 Idle Loading 280
10-1 Accessing Installed Xtras 298
10-2 Network Xtras Filenames 308
10-3 Graphic MIX Xtras by Platform 309
10-4 Sprite Asset and Lingo Xtras 312
10-5 New Xtras in Director 7 312
10-6 Supplemental (D5) or Temporary Xtras (D6) Folders 320
11-1 Supported Platforms 331
11-2 Macintosh Browser Memory Requirements 332
11-3 Shocking Movie, castLibs, and Audio 333
11-4 Lingo Differences Between Shockwave and Projectors 351
11-5 NetLingo Commands 354
11-6 Supported Browser Scripting Configurations 357
11-7 Browser Scripting Lingo 357
11-8 Browser Control of Shockwave Movie 358
11-9 Macromedia netError() Codes 360
11-10 Multiuser Xtra Commands 362
11-11 SendNetMessage "System" Commands 363
11-12 SendNetMessage Database Commands 364
11-13 XML Parser Xtra Commands 366
12-1 Choosing the Right Type of Text 370
12-2 Supported Attributes for Each Type of Text 371
12-3 Cross-Platform Font-Mapping 373
12-4 Creating Common Symbols 376
12-5 Text Manipulation Commands 377
12-6 Manipulating Text and Button Sprites on Stage 378
12-7 Field and Rich Text Properties 381
12-8 Text Member Properties in Director 383
12-9 Font Member Properties 388
12-10 Hypertext Commands 389
12-11 Hyperlink Commands in Director 7 392
13-1 Color-Related Lingo 396
13-2 Graphics Formats 398
13-3 Animated GIF Lingo 400
13-4 Vector Shape Properties 402
13-5 Vector Shape Keyboard Commands 404
13-6 The colorDepth Property Values 413
13-7 Palette-Related Interface Options 429
13-8 Palette Property Codes 432
13-9 Color Palette Window Options 434
13-10 Paint-Related Interface Options 435
13-11 Paint Tool­Related Preferences 435
13-12 Paint Window Tools and Shortcuts 438
13-13 Paint Window Selection Modifier Keys 440
13-14 Paint Window Color Chips Shortcuts 442
13-15 Other Paint Window Shortcuts 442
13-16 Paint Window Transformation Options 443
13-17 Director 7 Bitmap Functions and Properties 445
13-18 Paint Window Inks 445
13-19 Sprite Ink Effects 447
13-20 Color Chips 451
13-21 BackColor and ForeColor Properties 453
14-1 Button-Related Lingo Usage 460
14-2 Cursor Resource IDs 462
14-3 Common Cursor Operations 466
14-4 Cursor-Related Lingo Commands 468
14-5 Custom Cursor Xtra Commands 470
14-6 Menu Definition Codes 472
14-7 Cross-Platform Custom Menu Differences 472
14-8 Menu-Related Lingo Commands 477
14-9 Configuring a PopMenu Cast Member 480
15-1 Cross-Platform Audio Comparison 487
15-2 Audio Playback Method Comparison 488
15-3 Audio Playback Method Features 489
15-4 Common Sound Operations 495
15-5 Preferred Sound Mixer Configurations 502
15-6 Sound-Related Interface Options 508
15-7 Cue Point Functions 515
15-8 Shockwave Audio Delivery Rate Comparison 517
15-9 Shockwave Audio Lingo 520
15-10 System-Level Sound-Related Lingo 522
15-11 DIRECTORINI File Sound-Related Settings 523
15-12 Volume-Related Lingo 525
15-13 Xtras Needed for Sound Playback 527
15-14 The Unsupported Din Xtra 529
16-1 Supported QuickTime Versions in D65 542
16-2 The QuickTimePresent and QuickTimeVersion() 546
16-3 QuickTime 3 Xtras 547
16-4 Cross-Platform Digital Video Differences 548
16-5 Digital Video Interface Options 553
16-6 QT2 and QT3 Framing Options 557
16-7 Support for Direct-to-Stage Video 557
16-8 Lingo Equivalents to DV and QT Xtra Property Dialog Box 559
16-9 Digital Video and QuickTime 3 Properties 561
16-10 QTVR-Specific Properties of QT3 Assets 564
16-11 QuickTime 3 Asset Xtra Commands and Functions 565
16-12 Synchronous Playback Speeds 567
16-13 Asynchronous Playback Speeds 567
16-14 Digital Video Timing 568
16-15 Track-Specific Digital Video Commands 569
16-16 Track Sampling and Time Functions 570
16-17 Common Digital Video Operations 571
16-18 QTVR 10 Xtra Commands 581
16-19 QD3D Xtra Member and Sprite Properties 582

 




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Copyright © 1996-1999 Bruce A. Epstein. All Rights Reserved.

(The page last revised July 2, 1999)