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Zingo Dictionary

Copyright © 1996-1997. Zeus Productions. All Rights Reserved.

Top A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

I


idle
idleHandlerPeriod
idleLoadDone
idleLoadMode
idleLoadPeriod
idleLoadTag
idleReadChunkSize
if
ilk
in
inflate rect
initialToggleState of member
ink of sprite
insertFrame
inside
inside point
installMenu
instance
integer
integerP
intersect
intersects
intoimportFileInto
isPastCuePoint
isToggled of sprite
item...of
itemDelimiter
items
if - a statement that executes an operation only if a conditional expression is TRUE. See case.
	if (expression) then
	  put "Expression is TRUE"
	else
	  put "Expression is FALSE"
	end if

installMenu - used to install a custom menu in Director, defined by the menu keyword. Use installMenu = 0 to remove a custom menu.

integer - function which converts a value to an integer.



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Copyright © 1996-1997. Zeus Productions. All Rights Reserved.

(This page last revised August 25, 1997)